High Voltage Software utilizes Unreal and Unity engines for development, as well as our own proprietary technology, Quantum 3, and licensed engine technology known as Infernal. Our process is to evaluate the needs and pipeline of each individual project, and select the technology that best suits the needs of our development team and partners.
No matter the needs of any project, we are able to build for any combination of platforms and technology, released and unreleased. Our personnel are proficient with all the in-house tools and latest developments from our technology partners.
Unity is a game development ecosystem: a powerful rendering engine fully integrated with a complete set of intuitive tools and rapid workflows to create interactive 3D content, and easy, multiplatform publishing.
Unity is able to handle any scale of development pipeline and needs. From luminous day, to the gaudy glow of neon signs at night; from sun shafts or racing clouds, to dimly lit midnight streets and shadowy tunnels. Explosions, fireworks, fine-tuned sound FX, and gorgeous lighting, wrapped-up with smooth performance, create an evocative dynamic game to enthrall players on any platform.
Every aspect of the Unreal Engine 3 game development toolset has been designed with ease of content creation and programming in mind, with the goal of putting as much power as possible in the hands of artists and designers to develop assets in a visual environment with minimal programmer assistance, as well as giving programmers a highly modular, scalable and extensible framework for building, testing, and shipping games in a wide range of genres.
Continual optimizations are made to the Unreal Engine’s highly mature game development tool pipeline, massive world support and multi-processor performance. Unreal Engine 3’s advanced toolset is designed specifically to accelerate developers’ productivity for ultra-complex, next-generation content.